Your Yatzy (Yahtzee) score sheet reference — every category explained with scoring tips.

Whether you’re using a paper score sheet or playing online, understanding every category and its optimal strategy is the key to high scores.

Score Sheet Layout

Upper Section

The goal: score at least 63 total to earn the 35-point bonus.

CategoryWhat CountsMax ScoreBonus Target
OnesSum of all 1s53 (three 1s)
TwosSum of all 2s106 (three 2s)
ThreesSum of all 3s159 (three 3s)
FoursSum of all 4s2012 (three 4s)
FivesSum of all 5s2515 (three 5s)
SixesSum of all 6s3018 (three 6s)
Upper BonusAutomatic if total ≥ 6335

Target column: If you average 3 of each number, you hit exactly 63. Every number above that is bonus buffer; every number below must be compensated elsewhere.

Lower Section

CategoryRequirementScore
Three of a Kind3 dice showing same numberSum of ALL 5 dice
Four of a Kind4 dice showing same numberSum of ALL 5 dice
Full House3 of one number + 2 of another25 (fixed)
Small Straight4 sequential numbers (1-2-3-4, 2-3-4-5, or 3-4-5-6)30 (fixed)
Large Straight5 sequential numbers (1-2-3-4-5 or 2-3-4-5-6)40 (fixed)
Yatzy (Yahtzee)All 5 dice the same50 (fixed)
ChanceAny diceSum of ALL 5 dice

Category-by-Category Scoring Guide

Upper Section Strategy

CategoryGood ScoreGreat ScoreWhen to Fill
Ones3+4-5Early — lowest impact
Twos6+8-10Early
Threes9+12-15Mid-game
Fours12+16-20Mid-game
Fives15+20-25When you have 3+ fives
Sixes18+24-30When you have 3+ sixes

Priority: Fives and Sixes matter most for the bonus. If you roll four 6s, take it in Sixes (24 points, 6 above the target) rather than wasting it elsewhere.

Lower Section Strategy

Three of a Kind: Score = sum of all 5 dice. Best with three 6s + high other dice. Good score: 22+.

Four of a Kind: Same as three of a kind but rarer. Four 6s + a 5 = 29 points.

Full House: Always 25 — whether it’s 1-1-1-2-2 or 6-6-6-5-5. Take it when you get it.

Small Straight: Always 30. Any four in sequence: {1,2,3,4}, {2,3,4,5}, or {3,4,5,6}.

Large Straight: Always 40. All five in sequence: {1,2,3,4,5} or {2,3,4,5,6}.

Yatzy (Yahtzee): 50 points. Five of a kind. The most exciting roll in the game.

Chance: Sum of all dice with no requirements. Use this for strong rolls that don’t fit a better category, or dump a terrible roll here. Good score: 25+.

Score Sheet Template

UPPER SECTION          | Score
-----------------------|------
Ones (sum of 1s)       | ___
Twos (sum of 2s)       | ___
Threes (sum of 3s)     | ___
Fours (sum of 4s)      | ___
Fives (sum of 5s)      | ___
Sixes (sum of 6s)      | ___
Upper Total            | ___
Bonus (35 if ≥63)      | ___
UPPER TOTAL            | ___
                       |
LOWER SECTION          | Score
-----------------------|------
Three of a Kind        | ___
Four of a Kind         | ___
Full House (25)        | ___
Small Straight (30)    | ___
Large Straight (40)    | ___
Yatzy (50)             | ___
Chance                 | ___
LOWER TOTAL            | ___
                       |
GRAND TOTAL            | ___

The 63-Point Bonus Tracker

Track your upper section progress against the target:

CategoryTargetActualOver/Under
Ones3______
Twos6______
Threes9______
Fours12______
Fives15______
Sixes18______
Total63______

If you’re running behind the targets, prioritize upper section categories with later rolls. If you’re ahead, you can afford to sacrifice an upper category for a better lower-section score.

Common Scoring Mistakes

  1. Forgetting Chance exists. Use it for good rolls that don’t fit elsewhere — don’t waste it on a low total.
  2. Ignoring the upper bonus. 35 points is significant. Always track your progress toward 63.
  3. Scoring Three of a Kind too low. It counts ALL 5 dice, not just the matching ones. Three 5s + 4 + 6 = 25, not 15.
  4. Sacrificing the wrong category. When you must write a 0, sacrifice the category least likely to score well given remaining rolls.

Skip the paper — play with automatic scoring at Rare Pike Yatzy →.