Whether you are a first-time player reading the rules or an experienced strategist studying advanced guides, having a clear vocabulary helps. This glossary covers standard gameplay terms, strategy jargon, and variant-specific language.


Grid & Board Terms

Term Definition
Ocean grid The 10×10 grid where you place your own ships. Also called the “primary grid” or “home grid.”
Target grid The 10×10 grid where you track shots fired at your opponent. Also called the “tracking grid.”
Coordinate A cell reference combining a column letter and row number, such as B-7. Used to call shots.
Column A vertical line on the grid, labeled A through J in the standard 10×10 layout.
Row A horizontal line on the grid, numbered 1 through 10.
Cell / Square A single space on the grid, identified by one coordinate.

Ship Names

Term Definition
Carrier The largest ship in a standard fleet, occupying 5 squares.
Battleship A 4-square ship and the game’s namesake.
Cruiser A 3-square ship. Sometimes called “Cruiser” or “Destroyer” depending on the edition.
Submarine A 3-square ship. In some editions, the Submarine has special abilities.
Destroyer The smallest ship in a standard fleet, occupying 2 squares.
Fleet The complete set of five ships each player places on their ocean grid.

Gameplay Terms

Term Definition
Shot An attack on a single coordinate. In standard rules, each player fires one shot per turn.
Hit A shot that lands on a square occupied by an opponent’s ship.
Miss A shot that lands on an empty square.
Sunk A ship whose every square has been hit. The defender must announce sinkings.
Turn One player’s opportunity to fire a shot (or multiple shots in Salvo).
Peg The small plastic marker inserted into a grid hole — red for hits, white for misses.
Call The act of announcing a coordinate during your turn.

Strategy Terms

Term Definition
Hunt mode The phase of the game where you fire exploratory shots searching for ships.
Target mode The phase following a hit, where you fire at adjacent squares to find and sink the ship.
Parity A search technique using a checkerboard pattern to reduce the required search space by half.
Density map / Heat map A probability grid showing how many possible ship placements overlap each square.
Cluster A group of adjacent open squares where a ship could potentially fit.
Sweep Firing in a systematic line or pattern across the grid during hunt mode.
Reversal After following a hit line and missing, turning around to fire in the opposite direction.
Elimination Ruling out squares where no ship can possibly fit, based on known hits and misses.
Spacing The distance between hunt-mode shots, often adjusted based on the smallest unsunk ship.

Placement Terms

Term Definition
Orientation The direction a ship is placed — horizontal or vertical.
Edge placement Positioning a ship along a border row or column of the grid.
Center placement Positioning a ship in the middle region of the grid.
Overlap Illegal placement where two ships share the same square.
Clustering Placing multiple ships close together, increasing risk if one is found.

Variant & Special Terms

Term Definition
Salvo A variant where each player fires one shot per surviving ship each turn.
Commanders Battleship A variant adding special power cards such as air strikes or radar scans.
Super weapon An enhanced attack available in some electronic or variant editions.
Radar scan A special ability that reveals whether any ship exists in a defined area.
Air strike A special ability that attacks multiple squares at once, usually in a line or cross pattern.
Fog of war The hidden-information aspect of the game, where neither player can see the other’s grid.

Abbreviations

Abbreviation Meaning
CV Carrier (from naval designation)
BB Battleship
CA Cruiser
SS Submarine
DD Destroyer
H Hit
M Miss

Using This Glossary

You do not need to memorize every term before playing. Start with a game or two, and when you encounter an unfamiliar word in a strategy guide, come back here to look it up. Over time, these terms will become second nature and help you communicate clearly about the game — whether you are discussing strategies with friends or reading advanced analysis.