Reversi vs Chess — A Complete Strategy and Complexity Comparison
How reversi and chess compare in complexity, learning curve, AI history, competitive scenes, and what each game teaches about strategic thinking.
Two Pillars of Abstract Strategy
Chess and reversi are both pure abstract strategy games — no dice, no hidden information, no luck. Every game is decided entirely by the players’ decisions. Both are played on square boards, both have tournaments and world championships, and both have been conquered by computer programs.
But beyond these surface similarities, the two games are profoundly different in their mechanics, strategy, learning curve, and culture.
The Rules Comparison
| Feature | Reversi | Chess |
|---|---|---|
| Board | 8×8 (same size) | 8×8 (same size) |
| Pieces | 64 identical discs | 32 pieces of 6 different types |
| Piece movement | No movement — discs are placed and flipped | Each piece type has unique movement rules |
| Capture | Flipping (reversible, non-destructive) | Removal (permanent, destructive) |
| Objective | Most discs at game end | Checkmate the opponent’s king |
| Game end | All squares filled or no legal moves | Checkmate, stalemate, or draw agreement |
| Draws | Possible (33–31 is the theoretically optimal outcome) | Very common at high levels |
| Average game length | ~60 moves total | ~40 moves per player (~80 total half-moves) |
| Rules to learn | One page | Multiple pages (castling, en passant, promotion, etc.) |
The most fundamental mechanical difference: in chess, captured pieces are removed permanently. In reversi, captured discs are flipped — they change sides but remain on the board. This means reversi has no attrition; every disc placed stays until the end.
Complexity Comparison
Game Tree Size
The game tree measures the total number of possible games:
| Game | Approximate Game Tree Size |
|---|---|
| Tic-tac-toe | $10^5$ |
| Checkers | $10^{31}$ |
| Reversi | $10^{28}$ |
| Chess | $10^{120}$ |
| Go (19×19) | $10^{360}$ |
Chess has a game tree roughly $10^{92}$ times larger than reversi. This is an incomprehensibly large difference — it’s why chess remains unsolved while reversi was solved in 2023.
State Space
The state space counts the number of possible board positions:
| Game | Approximate State Space |
|---|---|
| Reversi | $\sim 10^{28}$ |
| Chess | $\sim 10^{44}$ |
Again, chess far exceeds reversi in raw complexity.
Branching Factor
The average number of legal moves per turn:
| Game | Average Branching Factor |
|---|---|
| Reversi | ~10 |
| Chess | ~35 |
Chess players face roughly 3.5 times as many options per move.
What This Means
By every computational complexity measure, chess is the dramatically more complex game. But complexity isn’t the same as difficulty or depth — reversi’s apparent simplicity conceals genuine strategic richness.
Strategic Depth Comparison
Material vs. Position
Chess is partly about material — the pieces you have. A queen is worth roughly 9 pawns. Losing material usually loses the game. Strategic decisions often revolve around whether a sacrifice (giving up material) provides sufficient positional compensation.
Reversi has no material concept. Every disc is identical, and having more discs is often actively harmful (reducing mobility). The game is purely positional — there’s no “piece advantage” to accumulate.
This is reversi’s most confusing aspect for chess players: having “more stuff” is usually bad.
Reversibility
Chess losses are permanent. A captured piece is gone forever (unless promoted). Positional advantages tend to compound — small edges grow larger over time.
Reversi positions are constantly reversible. A player with 50 discs can have 20 discs five moves later. The board state swings dramatically, and apparent advantages evaporate in moments.
This makes reversi’s late game highly volatile. In chess, a strong endgame position with material advantage is usually a calm conversion. In reversi, the endgame can involve massive disc swings where the player who looked hopelessly behind wins by a large margin.
Mobility
Both games value mobility — having more legal moves than your opponent. But the mechanisms differ:
Chess: Mobility comes from piece activity (well-placed pieces that control many squares), open files, and piece coordination.
Reversi: Mobility comes from having a small, compact position with few frontier discs. Paradoxically, “controlling” less of the board gives you more options.
Long-term Planning
Chess rewards long-term strategic plans that unfold over 10–20 moves: pawn structures, piece maneuvers, positional buildups.
Reversi plans tend to be shorter. The board changes so rapidly that multi-move plans are disrupted more easily. Strategic frameworks exist (build mobility, target corners, accumulate stability), but specific move sequences are harder to plan far ahead.
Learning Curve
Getting Started
Reversi: You can learn the rules in 2 minutes. “A minute to learn” is barely an exaggeration. A complete beginner can play a sensible-looking (if strategically poor) game immediately.
Chess: Learning the rules takes 15–30 minutes minimum, and new players regularly make illegal moves for the first several games. Concepts like castling, en passant, and promotion take practice to internalize.
Advantage: Reversi, overwhelmingly.
Reaching Intermediate Level
Reversi: Understanding that disc count doesn’t matter, learning to play for mobility, and avoiding X-squares gets you to intermediate level. This can happen in a few weeks of focused play. The common mistakes are well-documented and correctable.
Chess: Reaching intermediate level requires learning basic tactical patterns (forks, pins, skewers), endgame fundamentals, opening principles, and positional concepts. This typically takes months to years of regular study.
Advantage: Reversi, by a significant margin.
Reaching Advanced Level
Reversi: Requires mastering opening theory, precise endgame counting, deep understanding of edge patterns and stability cascades, and strong positional judgment. The gap between intermediate and advanced is significant.
Chess: Requires deep opening preparation, complex middlegame planning, precise endgame technique, tactical calculation, and extensive pattern recognition built over years of play.
Similar difficulty, though the ceiling in chess is higher because the game’s greater complexity provides more room for improvement at every level.
AI History Comparison
The computer conquest of both games happened in parallel — and the stories are illuminating.
The Timeline
| Year | Chess | Reversi |
|---|---|---|
| 1970s | First competitive programs | First competitive programs |
| 1980s | Programs reach strong amateur level | Programs reach strong amateur level |
| 1997 | Deep Blue beats Kasparov (3.5–2.5) | Logistello beats Murakami (6–0) |
| 2005–present | Programs far surpass all humans | Programs far surpass all humans |
| 2017 | AlphaZero achieves superhuman play via self-learning | — |
| 2023 | Still unsolved | 8×8 Othello weakly solved (draw) |
Different Margins of Victory
The most striking comparison: Deep Blue vs. Kasparov was close (3.5–2.5). Kasparov won one game, drew three, and lost two. It was a battle.
Logistello vs. Murakami was a rout (6–0). Not a single competitive game. Why?
- Reversi’s endgame is exact: Computers can solve reversi endgames perfectly from 24 empty squares. In chess, endgame advantages don’t necessarily convert into forced wins — the margin for human error is smaller
- Chess has more room for human creativity: The larger branching factor and game tree mean chess computers in 1997 still had blind spots that a world champion could exploit
- Reversi’s smaller search space: The same computing power searches more of the reversi game tree than the chess game tree
Current Status
Today, both chess and reversi programs are far beyond human capability. But the cultural impact is different:
- Chess: Computer analysis has become integral to professional preparation, but human competition continues to thrive (Magnus Carlsen, the Chess World Championship)
- Reversi: The WOC continues but with a smaller community, and computer dominance is taken for granted
Competitive Scene Comparison
| Aspect | Reversi | Chess |
|---|---|---|
| World Championship since | 1977 | 1886 |
| Prize money | Modest | Millions of dollars |
| Professional players | Virtually none | Thousands worldwide |
| Media coverage | Minimal | Significant (especially Carlsen era) |
| Online platforms | Several, smaller communities | chess.com, lichess (millions of users) |
| Cultural recognition | Board game enthusiasts | Universally known |
| AI impact on community | Significant (small community) | Significant (large community absorbs it) |
Chess’s competitive scene is incomparably larger, wealthier, and more culturally visible. Reversi’s competitive community is small but devoted.
What Each Game Teaches
Reversi Teaches You To:
- Think about position, not material — having more is not always better
- Value flexibility — mobility and optionality matter more than immediate gains
- Accept short-term losses — sacrificing disc count for positional advantage mirrors pawn sacrifices in chess
- Count precisely — the endgame is pure calculation
- Reevaluate constantly — the board flips so fast that yesterday’s advantage is today’s liability
Chess Teaches You To:
- Plan over long horizons — 10–20 move strategic plans
- Manage resources — material conservation and piece coordination
- Calculate tactics — forced sequences involving checks, captures, and threats
- Think about structure — pawn structure shapes the entire game
- Defend under pressure — resilience in worse positions
Transferable Skills
If you play both games, you’ll find that several skills transfer:
- Pattern recognition
- Thinking multiple moves ahead
- Evaluating positions objectively (ignoring emotional attachment)
- Clock management in tournament play
- Post-game analysis discipline
Which Should You Play?
| You should try reversi if… | You should try chess if… |
|---|---|
| You want to start playing meaningful games in minutes | You enjoy complex rule systems |
| You like games where position trumps material | You want a massive competitive community |
| You enjoy games with dramatic reversals | You prefer games where advantages compound gradually |
| You want a deep game that’s under-explored | You want extensive learning resources and coaching |
| You already play chess and want something different | You want professional-level competition opportunities |
The honest answer: play both. They’re complementary rather than competing — different windows into how strategic thinking works. And reversi’s lower barrier to entry means you can start right now.
Try Both — Start with Reversi
Reversi takes minutes to learn but months to master. Start playing free and discover its strategic depth firsthand.
Play Reversi Free