How to play Skat: Complete rules, setup, gameplay, and strategy tips for beginners.

Skat is Germany’s national card game and widely considered the best card game designed for exactly three players. Created in the early 1800s in Altenburg, Thuringia, Skat combines a unique bidding system with strategic trick-taking to produce one of the most intellectually demanding card games in the world.

With over 20 million players in Germany alone and an organized tournament structure overseen by the International Skat Players Association (ISPA), Skat is far more than a casual pastime — it’s a serious competitive pursuit.

What You Need

  • Players: 3 (active) — can accommodate 4 with a rotating dealer who sits out
  • Deck: 32 cards — standard deck stripped to 7, 8, 9, 10, J, Q, K, A in each suit
  • Objective: As declarer, win enough card points to fulfill your contract
  • Time per hand: 5–10 minutes

Card Values

Cards have point values independent of their trick-taking power:

Card Points
Ace 11
10 10
King 4
Queen 3
Jack 2
9, 8, 7 0

Total points in the deck: 120

The declarer needs 61 points to win their contract.

The Deal

  1. Deal 3 cards to each player
  2. Place 2 cards face down in the center — this is the Skat
  3. Deal 4 more cards to each player
  4. Deal 3 more cards to each player

Each player now has 10 cards, and 2 cards are in the Skat.

Card Ranking (Trump Order)

In suit games (Diamonds, Hearts, Spades, or Clubs as trump), the trump ranking from highest to lowest is:

J♣ → J♠ → J♥ → J♦ → A → 10 → K → Q → 9 → 8 → 7 (of trump suit)

Key concept: All four Jacks are always trump in suit games, ranked Clubs > Spades > Hearts > Diamonds. They are removed from their natural suits.

Non-trump suits rank: A → 10 → K → Q → 9 → 8 → 7

Note that 10 ranks above King — this catches many beginners off guard.

Bidding

Skat’s bidding system is unique. Players bid for the right to become declarer (the solo player):

Positions

  • Forehand (left of dealer) — responds to bids
  • Middlehand (right of dealer/left of forehand) — bids first
  • Rearhand (dealer) — bids second

How Bidding Works

  1. Middlehand names increasing bid values to Forehand
  2. Forehand responds “Yes” (I can play at that value or higher) or “Pass”
  3. When Forehand passes, Rearhand bids against the winner
  4. The last remaining bidder becomes declarer

Critical: You’re not bidding tricks — you’re bidding a game value that your chosen game type must equal or exceed.

Game Value Calculation

Game value = Base value × Multiplier

Base values:

  • Diamonds: 9
  • Hearts: 10
  • Spades: 11
  • Clubs: 12
  • Grand (Jacks only as trump): 24
  • Null: 23 (fixed — no multiplier)

Multiplier = 1 + number of top Jacks in sequence (“matadors”)

If you hold J♣, J♠ but not J♥: You are “with 2” → multiplier starts at 3 (2 + 1)

If you’re missing J♣: You are “without 1” → multiplier starts at 2 (1 + 1)

Additional multipliers for: Hand (not looking at Skat), Schneider (91+ points), Schwarz (all tricks), and declaring Schneider/Schwarz beforehand.

Game Types

After winning the bid, the declarer announces the game type:

Suit Game (Diamonds, Hearts, Spades, or Clubs)

  • Name a suit as trump
  • All 4 Jacks + the named suit are trump (14 trump cards total)
  • Win 61+ card points to fulfill contract

Grand

  • Only Jacks are trump (just 4 trump cards)
  • Higher base value (24) rewards the difficulty
  • Win 61+ card points

Null

  • No trump, no card points — the declarer must lose every single trick
  • Fixed game value of 23 (no multiplier)
  • One trick won = immediate loss

Null Ouvert (Open Null)

  • Same as Null, but the declarer lays their hand face-up on the table
  • Higher value (46) because of the handicap
  • Opponents can see all declarer’s cards and try to force a trick on them

The Skat (Two Extra Cards)

After winning the bid, the declarer may:

  1. Pick up the Skat — Take both Skat cards into their hand, then discard any 2 cards face down. The discarded cards count toward the declarer’s trick points at the end. (This is a “Skat game”)
  2. Leave the Skat — Play without looking at the Skat cards for a higher multiplier (“Hand game”). The Skat still counts toward the declarer’s points at the end.

Playing Tricks

  1. Forehand leads the first trick
  2. Players must follow suit if able (Jacks “follow” the trump suit, not their printed suit)
  3. Highest trump wins if trumped, otherwise highest card of the led suit
  4. Trick winner leads the next trick
  5. After 10 tricks, count card points

Basic Strategy

For the Declarer

  • Pull trump early — Lead Jacks and trump to strip opponents of their trumps, then cash your Aces safely
  • Count card points — Track running totals toward 61. When you’ve locked 61+, you can play more loosely
  • Use the Skat wisely — Bury worthless cards (7s, 8s, 9s) and keep high-value cards (Aces, Tens)

For Defenders

  • Communicate with your partner — When you can’t follow suit, the card you discard signals information
  • Feed high cards to your partner’s tricks — If your partner wins a trick, play Aces and Tens on it
  • Count declarer’s points — If the declarer is near 61, fight hard for every remaining trick

Why Skat Is Worth Learning

Skat occupies a unique niche in card gaming: it’s the best game ever designed for exactly three players. The solo-vs-pair dynamic creates asymmetric gameplay that feels different every hand. The bidding system, while complex, rewards accurate hand evaluation like nothing else. And the card point system (where 10s outrank Kings) creates constant tension between trick-winning power and point accumulation.

If you enjoy trick-taking games like Euchre, Spades, or Pinochle, Skat is the next mountain to climb.

Play Similar Games Free

While Skat isn’t on Rare Pike yet, try these trick-taking games:

  • Euchre — Fast trick-taking with bowers (similar to Skat’s Jack hierarchy)
  • Pinochle — Melding + trick-taking with a double deck
  • Spades — Partnership bidding and trick-taking
  • Bridge — The deepest partnership card game
  • Hearts — Trick avoidance classic

All free, no download required.