Two Great Abstract Strategy Games

Checkers and reversi (also known as Othello) are both played on 8×8 boards and are both abstract strategy games with no luck element. Beyond that, they’re remarkably different games with different strategic principles and different gameplay experiences.


Rules Overview

Feature Checkers Reversi
Board 8×8, only 32 dark squares 8×8, all 64 squares
Pieces 12 per player, move on board 64 shared discs, placed on board
Movement Pieces move diagonally Discs are placed, not moved
Captures Jump over enemy to remove Outflank to flip enemy discs
Mandatory captures Yes Not applicable
Piece promotion Man → King No promotion
Win condition Capture all or block opponent Most discs when board is full
Game length Variable (can be short or long) Always exactly 60 moves maximum

Completely Different Mechanics

Checkers: Movement and Capture

Checkers involves moving pieces across the board. Pieces advance, capture by jumping, and get promoted to kings. The game shrinks — pieces are removed as the game progresses.

Reversi: Placement and Flipping

Reversi involves placing discs on empty squares. When you place a disc that outflanks opponent discs on a line, all flanked discs flip to your color. The board fills up as the game progresses — and disc counts swing dramatically.


Strategic Principles

Checkers Strategy

  • Center control — pieces in the center have more options
  • Forced captures — using mandatory jumps to create traps
  • King racing — first player to promote usually has an edge
  • Back row defense — protecting against enemy promotion
  • Material advantage — having more pieces is generally good

Reversi Strategy

  • Corner control — corners can never be flipped, making them the most valuable squares
  • Mobility — having more possible moves than your opponent
  • Disc minimization — in the early game, having fewer discs is actually better (it limits your opponent’s moves)
  • Edge play — edges are stable but can be dangerous near corners
  • Parity — the player who makes the last move has an advantage

The Biggest Strategic Difference

In checkers, more pieces is almost always better. In reversi, fewer pieces can be better in the early and middle game because having fewer discs limits your opponent’s options. This counterintuitive principle — avoiding too many discs early on — is unique to reversi and surprises beginners.


Accessibility

Checkers wins for accessibility. The rules are simpler, the concept of jumping is intuitive, and most people already know how to play from childhood.

Reversi is still easy to learn (place a disc to flip opponent discs), but the flipping mechanic takes a few games to fully internalize. Beginners often struggle with visualizing which discs will flip.


Which Game Is Right for You?

Choose checkers if you prefer:

  • Piece movement and spatial maneuvering
  • Tactical capture chains
  • A game with deep historical roots
  • Gradually simplifying toward an endgame

Choose reversi if you prefer:

  • Territory control and flipping momentum
  • Counterintuitive strategic depth
  • A fixed-length game (always 60 moves max)
  • Dramatic swings in the late game

Both games reward strategic thinking and practice. They’re different enough that enjoying one doesn’t mean you won’t enjoy the other.